Former PlayStation Indies lead says the PS5 ‘has made almost every game a better game’ but suggests graphics have hit a point where you can’t tell the difference anymore and Sony can’t keep “increasing the graphics power” with new consoles

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Former PlayStation Indies lead Shuhei Yoshida has stated that Sony can no longer continue “increasing the graphics power” of its consoles. According to Yoshida, modern technology has reached a point where the differences in hardware capabilities are almost indistinguishable to the average gamer.

In a recent episode of Skill Up’s Friends Per Second podcast, Yoshida explained that people often cannot tell the difference between frame rates or whether a game is using ray tracing unless it is shown side-by-side. He described graphics technology as facing an impasse.

“Graphics [have] almost hit the level that even I cannot tell the difference between some of the [graphical capabilities] like ray traced or not ray traced, unless it’s side by side, or higher frame rate,” Yoshida said (thanks, GamesRadar). He added that PlayStation “clearly cannot do the same thing they have been doing, [which] is increasing the graphics power and providing high-end experiences.”

When asked about what Sony could do differently moving forward, Yoshida did not have a definitive answer but praised the PlayStation 5’s hardware.

“For myself, I think PS5 is an amazing system in terms of console experience,” he said. “I think the adoption of SSD was like an almost miracle,” praising the console’s faster load times. “I think PS5 and SSD have made almost every game a better game,” he added.

Sony is currently collaborating with AMD on Project Amethyst, a partnership aimed at developing machine learning technology across various devices to further enhance graphical capabilities.

Earlier this month, Mark Cerny, lead architect of PlayStation 5 and PlayStation 5 Pro, shared new technological developments from Project Amethyst and teased the upcoming PlayStation 6.

“Overall, it’s of course still very early days for these technologies, they only exist in simulation right now. But the results are quite promising and I’m really excited about bringing them to a future console in a few years’ time,” Cerny said.

While Sony has not officially announced its next-generation console, recent leaks suggest that the PlayStation 6 could launch between late 2027 and early 2028.

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